
holoRAID
A downloadable game
Fubuzilla has invaded the HoloLive office! Elizabeth, Gigi, Nerissa, and Bijou have to work together to save the world! . . . Or at least just the office.
Work with other players to defeat enemies, earn experience and items to get stronger, then defeat Fubuzilla within the time limit! If the timer runs out or everyone faints, you lose! Coordinate with allies, mix and match characters and items, and make use of good positioning to overcome Fubuzilla!
Use the online guide to learn more about each playable character. As you defeat more enemies, you and your allies will earn gold and experience. Experience gives you flat stat boosts upon levelling up, and gold can be used at the shop to buy items.
Speaking of items, they're essential to being able to defeat the boss in time. Visit Kaela at the center of the map to open the store and spend your gold on items. Some raise your attack, while others make you faster or give extra health. Just hover over items to see their effects, and click to buy! Mix and match during the grind phase to make your build the best you can!
Instructions for starting a game
Online: Click "Online Game" in the main menu, then create or join a lobby. When creating, do not include spaces in the name of the lobby.
LAN / Solo: Click "LAN Game" in the main menu. If you are hosting a game for LAN or Solo, you will need to open another window of the game, as one will need to be dedicated to hosting. Click "Host Game" in the window that is to be the server, and "Start Client" in the player windows. If needed, specify IP and port before joining.
Controls
WASD - Move
Mouse - Look / Aim
Left Click - Primary Skill
Right Click - Secondary Skill
Shift - Defensive Skill
F - Ultimate Skill
Escape - Open Menu
E - Open / Close Shop
(In Shop) Mouse: Hover over to read item descriptions
(In Shop) Left Click: Purchase Item / Sell Item
Important Terms
HP / Max HP: Your health. If it reaches zero, you'll go down and get back up in a moment. If everyone goes down, the game is over!
Melee / Ranged Bonus: Increases to your attack stats from either items or buffs.
Speed: The speed at which you move across the map. Can be increased by items and buffs
Global Cooldown (GCD): The cooldown shared between all actions. Can be shortened with certain items or buffs.
Damage Percent: Your final damage is modified by this number. Can be increased by certain items.
Credits
Main Team
Jesus "Sno" De La Rosa
Lead Programming, Art, Game Design
Ethan "Redsio" Davis
Programming, Art, Animation, Sounds, Game Design
Brian "HollowFan25" Potter
Programming, Level Design, Game Design
Friends Who Helped Out
Alex "Charnchy77" Hecht
Programming guidance
Julian "Zool" Maniquis
Jordan "BlackBirdOsaka" Evans
Main menu music, grind phase music
Luke "Floofinator" Thomson
Animation guidance
Assets Used
Player Models
Level Pieces
Enemy Takodachi 1, Mandrakes, SSRBs
Enemy Takodachi 2
Status | Released |
Release date | 55 days ago |
Author | daveworks |
Genre | Action, Role Playing |
Made with | Unity, Blender, GIMP, Adobe Photoshop |
Tags | Action RPG, Co-op, Fangame, Female Protagonist, Indie, Multiplayer, No AI, Roguelike, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Multiplayer | Server-based networked multiplayer |
Download
Development log
- holoRAID Post Launch50 days ago
- holoRAID Devlog 355 days ago
- holoRAID Devlog 259 days ago
- holoRAID Devlog 166 days ago
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